Without LAN, I won't buy Starcraft 2

I’m not a huge fan, although that’s part of the point, because I’ve purchased most of Blizzard’s games anyway. I appreciated the Warcraft RTS games more, but the idea of Starcraft 2 has been growing on me. I love a good RTS and the genre has certainly slowed down.

This is exactly the style of game that I like playing on a LAN or directly with friends. For an RTS I’m not interested in some match-making service, competition ladders or ego-driven stats comparisons (oh god, the clicks-per-minute tracking I’m assuming they’re gonna do). In this case, a centralized stats service is actually a turn-off, the e-peen waggling of Blizzard fans is already hella annoying.

I’d also prefer the immediacy and quality of service of my own PC, my own network, or peer-to-peer directly to my friends in near-local networks with great ping (meaning same city, without bouncing thru a server somewhere south of the border). This is not a click-and-wait RPG, immediacy matters or the game style is changed.

I’d be interested in buying the game, not a game service. This isn’t an MMO.

The paradox is that Blizzard is doing this to avoid piracy, but it’ll give a compelling boost to LAN cracks and bnetd. Update: PvPGN is probably the better solution.

If Starcraft 2 ships without ways to opt out of the “community service” and play directly (LAN or peer-to-peer), then I’m just not interested. It wasn’t super high on my radar, but this just shoved it under it.


3 Responses to “Without LAN, I won't buy Starcraft 2”

Totally agree with you Rog. It seems that the good old days of the LAN party are slowly disappearing. I hope Blizzard don’t pull the same shit with Diablo 3, although I suspect they will. Anti-piracy network models don’t belong in games designed to be LAN. Sux for the gamer, but Blizzard are all about the $$ these days.

      

There will be ways to circumvent the no LAN thing. In the end, even if I can’t circumvent it, it won’t stop me. The availability of an internet connection and the proliferation of piracy do justify removing LAN. The game will be great and I don’t want to miss it because I’m not willing to bend on principle.

      

This is the thing for me, it’s not a matter of principle or nerd rage. If I purchased Starcraft 2, it would be for LAN gaming, so it’s an essential feature. Availability of internet connection has not much to do with it.

The workarounds aren’t really appealing to me, since I expect Blizzard will pursue every legal means to block them.

      

About Rog: Rog is a writer & gamer who also dabbles in game design. (· · Read More · ·)

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