Rog's world online
Thu
15
Oct '09

Mounts as companions

Rog posted in Fallen Earth

Taekwandean asked: “You can raise horses in that game? Can you raise faster/otherwise better ones or is it just raising normal ones for sale?”

You craft / raise horses, yes. Interface-wise it’s no different from any other crafting, although I do think of the different lines of horses as breeds. Nazrin (Sakkara’s Fallen Earth character) is currently working on the first line of horses which improve in the chain:

Untrained Horse -> Horse -> Riding Horse -> Improved Riding Horse -> Advanced Riding Horse. 

Once any Mount has been used (think soulbound), it can’t be improved further, so there’s a compromise, you have to decide if that’s good enough or if the mats to improve further are worth it.

Bello's Horse in Fallen Earth

I haven’t looked in detail at the other lines / breeds, but some seem suited more towards combat. Yes you can shoot from your horse, but so far the angle is quite limiting and makes it a challenge to actually kill any mobs without a lot of manoeuvring.

The horses I’ve seen so far are all the same speed, but they differ on other important attributes. They have different amounts of Stamina and drain it at different rates, which equates to a fuel gauge and fuel economy. Mounts are also used for extra storage, kinda like a mobile bank or a pack mule. My improved horse has 16 slots and can carry a whopping 114kg, so I use it to lug my Copper, Iron and Lead around (Ballistics crafting uses a lot of metals).

As well as horses there are ATVs, Motorcycles, Dune Buggies and Interceptors (like Mad Max’s notorious police car). The vehicles do vary in speed and consume gas, which is expensive to buy or craft. I’ve heard they don’t climb slopes as well as horses do either, plus they need repairs now and then. Still, I really want a Motorcycle. =)

The Companion Aspect

When you use your horse / vehicle item, it becomes yours (again, soulbound) and disappears from your pack. After this point, the horse is in the world for good. The only time it’s put away is when you’re switching mounts at a stable / garage.

If you get off your horse and leave it somewhere, it’s there. It will stand there until you return. Other players will see it, even if you are not in range. It does disappear if you log out, reappearing where you left it when you log back in. Getting back to retrieve your horse is basically the penalty for dying. If your horse is seriously far away, you can have it “towed” to the nearest stable / garage.

No matter what I’m doing, I’m conscious of where I parked. It’s not an item in my bags, or a spell, it’s as persistent as my character in the world.

This persistence with vehicles makes a huge impact on the game for me. When I see a horse at the side of a road, I know someone has stopped for something of interest, either a quest or maybe some scavenging (crafting is also integrated into much of the game, but that’s another subject). I’ve seen guilds ride by on Motorcycles as if they were bike gangs and at every town I can spot the important buildings from the vehicles parked outside.

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