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LOTRO

Rog is currently playing Lord of the Rings Online, along with friends from the Gloomy Bears on the Landroval server.

Harhm (Rog)
Nelgdorf (Nelg)
Nazrin (Michelle)
Pulltab (Lurch)
Gwendelen (Aife)
Ninhydran (Philip)

We will likely be joining a guild in-game soon.

Mon
13
Oct '08

Altdorf is burning, again

Rog posted in

Altdorf was taken today on the Averheim server and the word is sneak attack, or at least while Order's guard was down. Waaagh! has a nice writeup about it including Mark Jacob's response to the community (seen directly in this forum thread).

Imbalance

Long before stepping foot in Warhammer, plenty of us predicted the two factors causing the negative situations involved here: Population imbalance and the lack of scheduling for attack windows.

The racial choices obviously gave Destruction the cool factor, while Order seemed dorky to me. How many elf fans will choose High Elves over Dark Elves, seriously? And why didn't they bring in the knights-in-armor Bretonnians instead of the men-in-tights Empire? Don't even get me started on the Dwarves versus Greenskins.

Mythic over-assumed the "good guys" would automatically attract players when the truth is the human race is more visually inclined than morally. =P

RvR Mess

In that post linked above, Mark Jacobs sounds a bit defensive to me. I don't want to be too hard on the man, he's created a great game so far, plus what he's saying makes some logical sense. But it feels a bit like shifting blame to the playerbase when ultimately no one is more responsible for his game than he is. He has control over the game mechanics and that includes their flaws, oversights and shortcomings.

I'd have rather heard a good solid plan from him on how they're going to fix RvR into being more fun. Better ideas than nerfing Scenarios at least.

From what I've seen so far, RvR is a mess in the game. Tier 4 is plagued with these problems while the lower tier RvR areas are nearly a wash from being too-open, too-unimportant. I hoped that despite my misgivings it would somehow work, but it hasn't so far. Thankfully the game has many other redeeming qualities than RvR.

I really hope Mr. Jacobs is willing to step up to the plate to fix problem #1 (population imbalance), but on problem #2 (RvR scheduling) I'm pretty sure he's adamantly opposed and IMHO that's a shame because it'll just mean realms will take turns at exchanging sieges and most of it will be Player-versus-NPC rather than Player-versus-Player.

Mythic has been proactive about fixing issues with their game, so I'm trying to give them the benefit of the doubt, but they should have seen this one coming a thousand miles away.

(3:55 pm)

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