Best of All Worlds?
A recipe for greatness?
- Take the Combat, Animation and Immersion of Age of Conan.
- The Team controls and features (Sidekick!) of City of Heroes
- The in-and-out-as-you-wish optional PvP expected from Warhammer Online.
- The seamless World plus original small team Dungeons of World of Warcraft.
- The ship-to-ship combat of Pirates of the Burning Sea.
- The Crafting of Star Wars Galaxies.
- The Exploring and mystery of Earth & Beyond.
Oh I could go on, but you get the point. Put all the best features of these games and more together and you'd have-- well not the greatest MMORPG possible, but a pretty good one. Assuming it had a truckload of content, because that's what's needed most, just tons of content.
I don't know, nothing seems to match my imagination of what would truly be great. Too bad I want to experience the epiphany as a player, creating it could spoil it.
Maybe one day I'll take the advice I give to other armchair designers and write a whitepaper (or three) of my own.
*gets back to playing*


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