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LOTRO

Rog is currently playing Lord of the Rings Online, along with friends from the Gloomy Bears on the Landroval server.

Harhm (Rog)
Nelgdorf (Nelg)
Nazrin (Michelle)
Pulltab (Lurch)
Gwendelen (Aife)
Ninhydran (Philip)

We will likely be joining a guild in-game soon.

Sat
12
Jul '08

More 80 zones?

Rog posted in

Gaute Godager's latest state-of-the-game address (thanks JoeBildo) is disheartening. Funcom is missing out on the bigger picture of things.

Most players will be 80 by the time they get their new 55-60 zone out the door.

Kheshatta is overcrowded on half the map where the 75+ mobs are, but it doesn't instance much because the other 70-75 half of the map is devoid of activity. The game desperately needs at least one dedicated 75-80 zone, preferably several.

Sieges barely work, I understand the need to fix them up, but creating even more 'massive' ones? The game engine so obviously doesn't support amassing large numbers of characters together for such a task. Funcom is just spinning their wheels trying to squeeze that in.

Why are the Border Kingdoms so desolate, what happened to their plans for a host of PvP activities in those areas? Instead they've crucified the concept by kicking everyone else out of the zone when Sieges are about to start? Seriously?

Age of Conan needs more content, period. Specifically they need more Endgame content, PvP & PvE. Funcom should go with the game's existing strengths and stop fiddling with what isn't working.

I realize they are trying to address the biggest complaints, but you cannot go back in time and fix what players have already bypassed by grinding. Yes, this stuff is good for alts, but provide for main characters first. And if you don't solve the Endgame for existing players, I don't think you'll get too many new ones.

(2:43 pm)

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