Guard V
The animations are truly why I love playing a Polearm Guardian.
Here's a video tribute to Guard V:
The Guard combos have always had an extra flare as they're triggered, mostly with an overhead spin, but Funcom saved the best for last and gave the final rank of Guard an almost nunchuck-like maneuver: a spin across the back.
It's a long combo, which makes it hard to pull off with mobs that stun, but when successful it's spectacular.

